If you need a particular quest you can use the links to each zone in the Quick Guide or use and type in the quest/zone you need to search for it. NOTE: These pages are very long with lots of information. The meta quests are picked up up in Meridian/Sanctum, Tempest Bay and Margle Palace (info on the main page of summerfest guide). Once you pick them up you will then have to go to each individual zone to pick up the zone quest. The scavenger hunts that you pick up in the main cities are like ‘meta quests’. You will also get a summerfest party basket from the Mathosian and Planar hunts. #Rift summerfest 2018 gloomwood fullYou will receive 1 summerfest friendship bracelet and 100 merit badges when you have completed each full scavenger hunt. #Rift summerfest 2018 gloomwood seriesThe scavenger hunts are split into sections for each continent/expansion the hunt is in.Ĭurrently there are 3 zoned scavenger hunts Mathosian, Empyrean and Planar (Nightmare Tide).Įach complete scavenger hunt is a series of quests/challenges in different zones. During Phase 2 there will be another 3 Scavenger hunts to pick up, Hunt 2. I figure I have about 30,000 gold of stock on me now.During Phase 1 of the event, you can pick up the 3 ‘Hunt 1’ Scavenger hunts as well as the ‘ Capture them all‘ quest. Ah well, more to sell when it starts working I guess. The downside to this is that Stormrage’s AH is broken right now. Still, I’m sure that has both a) given me more than a level of XP and b) provided a lot of material to sell. It feels like I have ADD/OCD when I see a herb on my map and run to collect it. Related to this, my main is an herbalist. I did it with my 110 druid and received about 60% of a level. Without flight, getting between the various dig sites is annoying. I can understand why this was a big thing back in the day. If you have a druid, with flight in Legion, then it will take just shy of 2 hours to get all 600 fragments for this mount. Even with 1 skill, you can get going on this 8 day quest. Head to Dalaran and visit the Archeology trainer. If you’re looking for a space moose, now’s the time. Stormsong had a good mix of tragic and neutral characters, but that was skipped over here. The downside here is that there’s no question that nearly every enemy you find in Drustvar is evil. Both zones so far are based in the less arcane and more human aspects (as it can be in WoW) of conflict. I am somewhat partial to this setting, and Rift’s Gloomwood really sold me on the idea back in the day. There are quite a few instances where you complete a quest and are half-way across the zone from the next one. 18The city of Centralias Fourth of July festival, Summerfest, has been canceled for the second year in a row but the city is hoping to host a 'low-calorie version' of the beloved local event to keep the tradition going. And getting around Drustvar by taking your own path isn’t really a good idea, due to the verticality of the level. Here you have a hub/spoke model but no outside wheel. The zone structure here is different than Stormsong Valley. I will say that there’s a Red Wedding involved. The zone is being overrun by a lead witch and I won’t spoil what that entails. North west is the tail end of the zone, with the faction hub present. South has a witch hunt underway, where you need to prove her innocence. They do through a witch at you pretty quick, but the rest of the mobs are all simple enough to start. The starter hub is cursed, and it takes a few quests to get it started. Highmountain had it’s fair share of recent note.ĭrustvar goes all in though. Harpies seemed to take over the mantle of witch, and we’ve certainly seen many subzones on the matter. Duskwood had the theme, sort of, and that was a launch zone. It’s been a long time since I’ve seen a witch-themed zone in WoW.
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